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Silent hunter 5 stadimeter12/28/2022 ![]() Ultimately, I want to be able to develop my own derivation of a totally geometric method used by gamers called Kuikueg’s method, which is equivalent to the algebraic method covered here and is easily implemented used Silent Hunter’s graphical interface. My plan is to use the Mathcad model to generate some training scenarios for the geometrical methods that I will cover in later posts. My approach here will be to provide some background material, a high-level mathematical overview and proof based on solving a system of ten linear equations, and a worked example in Mathcad. This is an interesting application of geometry and it has practical applications in other nautical situations (e.g. In this post, I will focus on an algebraic technique with geometrical options that would have been accessible during WW2. There is large body of work associated with determining a target’s course, position, and speed using only bearings. Here is a short Powerpoint presentation on the maneuvering board. There is a rich body of work (11 Mbyte file) on the practical applications of the maneuvering board. The maneuvering board is a tool from plotting target data and can be used to derive course, speed, and position. The periscope could take very accurate bearings and it incorporated a stadimeter for estimating target range based on target height and class. Periscope for taking optical bearings and target range.The hydrophones provided directional information and, given the ship class, you could estimate its speed by the prop rotation rate. Hydrophones for getting rough bearings and target speed.As with real WW2 submarines, this manual tracking is performed using very limited sensor data and tools: Recently, I have been working on increasing the level of realism by manually tracking targets. What brings me back to Silent Hunter is how easily I can vary the level of realism to suit my gaming needs. While these are older versions of the Silent Hunter franchise, I still enjoy playing them very much. When I have spare time, I like to play Silent Hunter 3 or 4. I have made no secret of my love for all things nautical – even my game playing has a nautical theme. Figure 1: U-boats in the Atlantic ( Source).
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